#ifndef ____h__included__
#define ____h__included__
          
#include "neiderra/core/Base.h"

using namespace neiderra::core;

namespace neiderra { 
	namespace rendering {

		//! Renderable object
		class RenderingObject: public Base
		{
		public:
			RenderingObject(Core* _core): Base(_core){ }
			virtual ~RenderingObject(){}
		};
		
		/*class Mesh: public Object
		{
		public:
			Mesh(Core* _core): Object(_core){ }
			virtual ~Mesh(){}
		};
		*/
	}
}

#endif 
